| ------------------ System Information ------------------ Time of this report: 1/5/2012, 01:00:03 Machine name: Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.111025-1629) Language: Japanese (Regional Setting: Japanese) System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD System Model: MS-7360 BIOS: Default System BIOS Processor: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs) Memory: 3072MB RAM Page File: 936MB used, 4025MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode
--------------- Display Devices --------------- Card name: NVIDIA GeForce 8600 GTS Manufacturer: NVIDIA Chip type: GeForce 8600 GTS DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_22801682&REV_A1 Display Memory: 256.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: ( Monitor Max Res: Driver Name: nv4_disp.dll Driver Version: 6.14.0011.5822 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 4/20/2007 06:05:00, 5434880 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: Mini VDD: nv4_mini.sys Mini VDD Date: 4/20/2007 06:05:00, 6739168 bytes Device Identifier: {D7B71E3E-4740-11CF-8C63-8B0200C2CB35} Vendor ID: 0x10DE Device ID: 0x0400 SubSys ID: 0x22801682 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run
・妖夢系から攻撃を仕掛けられた際に、かなりの頻度でエラーが発生し強制終了してしまいます。 こっちから攻撃する分には発生頻度はほとんどない模様。
・オプション画面などでウィンドウ→フルスクリーンに画面切り替えをした際に、真っ暗な画面で音楽だけが鳴り、そのままエラー音もなにもならずにゲームが終了してしまうことが頻繁に起こります。Alt+Entの操作で切り替えても同様の現象が起こります。
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